Man, I really love the fact that Octodad exists. I also love that the Humble Bundle exists because I really didn’t want to pay 15 bucks for it.
That probably comes off harsher than I intend. It’s just that a game with intentionally difficult controls is kind of a tough sell. In fairness to Octodad, it wraps that often infuriating gameplay concept inside of a very endearing and humorous package. The writing is genuinely funny and early parts of the game are forgiving enough that you’re able to ignore the fact that you’re essentially playing an updated version of GWOP. It’s not until the later stages that things fall apart and begin to frustrate, putting you in situations that you find yourself repeating over and over but never feeling equipped to do them correctly. Suddenly, it becomes significantly less funny.
The primary issue with Octodad is that it’s a 2 hour game that feels too short whilst also making the mistake of revealing how quickly the novelty can wear off. It’s a tricky problem to solve, and one that I’m not sure I have the answers to. I would suggest that an emphasis on stealth probably wasn’t the way to go, however.
All of that said – it’s a video game about an octopus trying to fool everyone into believing that he’s human. I mean, come on, that’s awesome. Well, as long as you ignore the questions one would have about how he fathered children. You were thinking about that too, right?
No? Well, you are now.